AI Insights · Timothy · April 2022
Top 5 Puzzle Games in Czech Republic Q1 2022 Performance
Explore the performance metrics of the top five puzzle games in the Czech Republic during the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the puzzle game category in the Czech Republic saw significant activity across various metrics. Here, we examine the performance of the top five puzzle games: Words of Wonders: Crossword, Blockudoku®: Block Puzzle Game, Color Match, Paper Fold, and Brain Story: Tricky Puzzle. Data from Sensor Tower reveals trends in downloads, revenue, and active users.
Words of Wonders: Crossword from Fugo Games saw a notable increase in weekly revenue, peaking at approximately $1.8K in early February and maintaining around $1.5K towards the end of March. Weekly downloads fluctuated, with the highest at 12.3K in late January and the lowest at 6.8K in early January. Active users peaked at 52.5K in mid-March, ending the quarter at 45.8K.
Blockudoku®: Block Puzzle Game by Easybrain exhibited consistent weekly revenue, averaging around $60 to $115. Weekly downloads showed a decline from 13.6K at the start of the year to 6.8K by the end of March. Active users remained stable, peaking at 76.4K in mid-March and closing the quarter at 76.4K.
Color Match from Supersonic Studios LTD had a modest weekly revenue, peaking at $55 in mid-January. Downloads saw a high of 13.4K in late January, with a downward trend to 3.2K by the end of March. Active users followed a similar trend, starting at 21.6K and ending the quarter at 7.1K.
Paper Fold by CASUAL AZUR GAMES had minimal revenue, peaking at $29 in mid-March. Downloads peaked at 15.1K in mid-January, dropping to 2.1K by the end of the quarter. Active users started at 32.7K and saw a peak of 53.8K in late January, ending at 17K.
Brain Story: Tricky Puzzle from ABIGLOBAL did not generate any revenue during this period. Downloads started at 21.8K in late December, declining to 4K by the end of March. Active users began at 25.7K and ended the quarter at 9.8K.
These insights highlight the dynamic landscape of puzzle games in the Czech Republic. For more detailed analytics and trends, visit Sensor Tower.